Simitar News

August 26

Free Models Project:

A few new things have creeped onto the page recently including a TV model and a carnosaur skin.

Somebody donated a conference table and some chairs to the FMP but I lost the information I need to contact them because I had to delete the message to save space and they didn't include a text file.  I wanted to write and ask if they could throw together a zip with the models, a text file, and maybe a gif for the web page too.

August 23

CyberDawn:

Just to make it clear.  Preview Release 5 is a step back to an alpha test and not a beta test like Preview Release 4.  Ironically we decided NOT to use re-skinned Quake models for a shareware TC at the same time as other conversions that will remain unnamed were deciding to do exactly that.

We may still use the re-skinned models if we get someone to write a little proggy to "install" the skins (by copying the models from the id1 pak files)

DEVELOPERS:  What do YOU want to see in the next CyberDawn developer's kit?  QuArK 3.9 is out as well as a new version of QBSP that uses (imagine) floating point numbers.

Today's level design tips:

Free Models Project:

It's about time I started listing projects that use the FMP models, but to make sure your project is listed, e-mail me again.  Also I'm unofficially making It my policy not to add any new models to the FMP unless I get them zipped with the text file already written.  Sorry about the inconvenience but I am trying to accelerate progress on CyberDawn.

Squawk:

The formatting of the rules have changed a lot.  It should look much better printed on paper, and slightly more legible in some web browsers.  These rules are still being tested but I encourage anyone interested to try them out.

The artwork, setting and rules of the Squawk RPG are all our own original creations.  Paper RPGs are very fun in a way that can't be recreated in a computer game, so try it out.

August 18

Squawk:

The RPG rules are once again getting a complete overhaul.  Trust me, it keeps getting better.

Free Models Project:

No cool new models in a long time.  Hmm...  Expect more from me after I finish CyberDawn.  (Want to help me finish CyberDawn?  Get hopping on those CD levels!)

CyberDawn:

SPAM:  I got a lot of mail this weekend.  Feel free to explain your problems in detail.  It seems like I get too many short clipped sentences.

Levels:  Want to help us compile maps?  Right now we are using 2 computers for design and compiling:

In othe words, not the ideal hardware for compiling maps.  But if you want to help us compile maps there are some requirements: Some things I didn't mention in the text file: The Quake Guy (XQZ-me) told me the map I was using wasn't the latest version.  So I'm uploading PR5 again.  It should be a little easier to beat this time around.  Here are some features of this map (features we hope to implement in all of our maps.) BUGS:(  This is what Preview Releases are all about.  If you encounter any bugs let me know.  But don't forget to also let me know if you DON'T find any bugs.  Here's what I've run into so far: I need your help:  If you encounter this or any other bug.  Or if you DON'T encounter a bug, LET ME KNOW.

August 15

CyberDawn Preview Release 5!

August 14

Free Models Project:

New skin for the carnosaur by Matthew Grum.  Not exactly what I wanted but he included a screenshot and text file so it was easy to add.  Thanks, Matt.

August 4

Continuing the weekly update trend...

ICQ users:  need to contact me?  Look for The Serpent Lord on ICQ (no I won't bother to list my UIN here).  Don't try to use my old ICQ account ('simitar') and don't use ICQ to pester me about Questions I can answer by mail.  I personally am never available to play Quake (play The Quake Guy instead), and If you send me any chain letters it's very easy to find out where you live...

CyberDawn:

Since we are 90% finished with everything else we are working on maps now.  I will try to post at least 1 new screenshot every week on the CyberDawn page.

JULY | JUNE | MAY



e-mail:  sgalbrai@linknet.kitsap.lib.wa.us