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Saturday, August 18, 2001
Progress: Chase Camera (23:15 PST)
We have made progress in the direction of having a stand alone Hack and
Slash game. Specificly, we now have a chase camera running in a recent
version of the Quake Forge quake world engine. This is a significant
mile stone towards getting a decent stand alone version of Hack and
Slash together.
- BFGalbraith
Friday, August 17, 2001
Motion Capture for Milk Shape (12:45 PST)
Our favorite modeling program now supports a form of motion capture.
Check out the
Milkshape 3D home page for details.
- BFGalbraith
Thursday, August 16, 2001
Tux Box: Alive and kicking! (12:50 PST)
Just when I thought all hope for a decent game console was lost,
news appeared on the Tux
box page! This brings great joy to my life.
- BFGalbraith
Friday, August 10, 2001
Ho Ho Ho! (2:30 PST)
I can't believe our internet problems were actually caused by that silly
Code Red worm, but it seems to be what happened. Anyway, the good news
is that the problem should be fixed and some new files are available for
Open Quartz fans:
The latest release comes in two flavors:
oq-pak0-2001.08.07.zip has all the source files used to build the latest
Open Quartz pak files. (Building the pak files requires the latest Open Quartz compiling utilities.) It also includes Aardappel's maps,
so if you want to help the Open Quartz project by replacing the proprietary
textures used in those maps get this version.
On the other hand if you just want the latest Open Quartz graphics
and sounds, grab oq-pak0-bin-2001.08.07.zip which just contains the pak files and the
maps that already use free textures. (This is just the game data, if you
need an executable, you can try the Open Quartz test or another engine
based on the GPL Quake source.)
- The Serpent Lord
Thursday, August 9, 2001
Will Do News For Food (12:00 PST)
The Serpent Lord told me to do a news update for today on an animation
article I didn't even read yet. Then I said "No way man! My hair is
who i am!", but then he offered me frozen HOHOs!
So here it is. There is an
article on animation for those of you interested
in animating models at gamasutra.
- Lunz
Wednesday, August 8, 2001
Trouble in River City (19:00 PST)
We've had nothing but trouble with the internet during the last week,
perhaps because someone "forgot" to pay the phone bill
- or at least to pay the amount "suggested" by the company.
Meanwhile we've made some progress on Open Quartz, and we're working
on some stuff behind the scenes toward building enhanced game engines
for the next Open Quartz test and stand-alone Hack and Slash game.
- The Serpent Lord
Open Quartz Utilities (19:00 PST)
Without reliable internet access it's difficult to upload really big
files to SourceForge, so the latest Open Quartz files are still only
accessible by CVS, but you can download a new version of the Open Quartz
compiling utilities - featuring new versions of modelgen, qlumpy and
sprgen which build Quake .mdl, .lmp, .wad and .spr files from png files.
Yeah, well don't say I never gave you nothing. Download the
qutils package from the Open
Quartz project page at SourceForge.
- The Serpent Lord
Thursday, August 2, 2001
Hi! (20:15 PST)
We have been hard at work getting a stand alone version of Hack and Slash
off the ground. There's no end in sight soon, but things are under way.
- BFGalbraith
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